[MUD-Dev] Thought Experiment: Permanent Monster Death

Brent P. Newhall me at other-space.com
Thu Dec 11 17:03:46 New Zealand Daylight Time 2003

After reading the massive -- and fascinating -- thread on
entertainment, spawning, etc. in games, I had the following thought.
Would love to know what you all think.

  What would a game look like, if monsters stayed dead?  E.g.,
  monsters can only be added to the game if the admins explicitly
  add them.

Might this not create a game in which individual monsters are much
more powerful -- thus requiring a lot of team co-operation to kill
-- but less common?

How might this affect the "levelling treadmill?"

Brent P. Newhall
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