Simulated societies (Re: [MUD-Dev] Thought Experiment: Permanent Monster Death)

Ola Fosheim Grøstad <olag@ifi.uio.no> Ola Fosheim Grøstad <olag@ifi.uio.no>
Tue Dec 30 19:05:07 New Zealand Daylight Time 2003


J C Lawrence <claw at kanga.nu> writes:

> John Arras' work on simulated societies and world development is
> sorely overlooked in recent discussion.  He gave an excellent
> presentation on it at the last MUD-Dev Conference.  His server is
> Open Source.  I strongly suggest installing and running a copy.
> Just tracking the emergence, growth, distribution, annihilation
> etc of NPC populations within the game is amazing.

I haven't had a chance to look at this beyond reading the few hints
given at the website. It would be interesting to read more on what
the simulation involves. Are the slides from the presentation
available somewhere?

--
Ola - http://folk.uio.no/olag/
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