[MUD-Dev] [DGN] The psychology of random numbers

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Mon Jan 26 17:46:22 New Zealand Daylight Time 2004


From: Daniel.Harman at barclayscapital.com

> What do you use to do the analysis? I've always wanted to do that
> on Everquest because it has always seemed to be very
> streaky. There were enough complaints at one point that the devs
> actually commented on it (only to say its fine).

Ask the Great Google about "everquest log parsers."  Some common
replies...

  http://www.cws.org/~pasketti/eqlog.html
  http://www.rpgexpert.com/43.html
  http://www.eqwatcher.com/

-Mike/Szii
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