[MUD-Dev] Python script as stand alone MUD server...
frankc at maddog.com
Wed Jan 28 01:15:46 New Zealand Daylight Time 2004
From: "Brian Hook" <brianhook at pyrogon.com>
> Not just Python, but other equally likely candidates such as Ruby
> (other than supposedly being Godawful slow, at least according to
> I'm using).
Python, Ruby, and Lua seem to be the chosen scripting/programming
languages for game systems. Lua is nice because it has a small
footprint. Python has spun off in two flavors with Jython for Java
and Python (also known as CPython) for C/C++. As for Ruby, it seems
like the right language to use especially if people miss using
Smalltalk and don't want to work with Squeak. Some people were
working on SRuby - a static Ruby that could be compiled. The
project seems lost or dead now. I haven't seen the performance
numbers on Squeak but most of the system is compiled to native code
so it should be perky.
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