[MUD-Dev] MUD client popularity
rayzam at travellingbard.com
Thu Jan 29 13:23:48 New Zealand Daylight Time 2004
From: "Brian Hook" <brianhook at pyrogon.com>
> Right, and my belief is if command line telnet is used only by
> newbies, then newbies aren't going to stick around for too long.
> At least one company, Simutronics, seems to have bent over
> backwards trying to make their games more accessible to newbies.
> So I'm curious if there's a brick wall on rate of growth in the
> MUD world simply because people hear about it, click on the
> obligatory telnet::/ link, and then after five minutes are
> thinking "There is no freakin' way I'm playing a game like this".
At which point, it's worth having a java telnet-app running off of
your web page, which has more features. We don't have a nicely
featured java app, but that seems to me to be the way to go.
MUD-Dev mailing list
MUD-Dev at kanga.nu
More information about the MUD-Dev