Advanced Topic - Doing it differently.

Daniel O'Neal daniel at solutiongroup.net
Wed Apr 13 03:02:18 New Zealand Standard Time 2005


Ah, I changed vnums to a long a long time ago, I was just wondering because
when I tried to load my wilderness vmap (2 billion rooms), the mud would
segfault.  Was figuring it might have been a problem either in my coding, or
in memory and moved on for now.

-----Original Message-----
From: Chad Simmons [mailto:polpak at yahoo.com] 
Sent: Monday, April 11, 2005 11:40 AM
To: Daniel O'Neal
Subject: RE: Advanced Topic - Doing it differently.


--- Daniel O'Neal <daniel at solutiongroup.net> wrote:
> Sorry to but in, but I saw earlier that there were issues with muds with
> over 400,000 vnums or so?  Can anyone elaborate or point me in the right
> direction so I can go over this issue?


The most common "issue" with having a lot of vnums is the size of the vnum
field itself. I believe there is some information on the ROM FAQ 

http://www.hypercube.org/tess/rom/faq/section7.html#7.12

And in the archives.

~Kender

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M- !V PS+ PE(-) Y+ PGP->+ t+ 5 X++ R(+) tv+@ 
b+(++) !DI+++ D G(-) e>+++ h---() r+++ y+++(++)
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