[MUD-Dev] DESIGN: The game with a thousand faces
ceo at grexengine.com
Mon May 9 02:18:22 New Zealand Standard Time 2005
Mike Rozak wrote:
> I've been thinking some more about alternative virtual world
> genres, and decided to try a different approach to hopefully find
> some yet-undiscovered genres.
> - Adventure games - Instead of content centred around killing
> monsters, include content with lots of puzzles.
This is a large part of what Alternate Reality Games are about, with
the added bonus that they centre more on using "real life" as the
delivery mechanism rather than "a frustrum-clipped 3D projection of
a low-fi semblance of another world" as the delivery mechanism.
More to follow on ARG's as soon as I have time...in the meantime,
you could start by looking at the Cloudmakers, and then the
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