[MUD-Dev] Blog about GDC implies changes to MMORPG population

Amanda Walker amanda at alfar.com
Sat Jun 25 03:48:08 New Zealand Standard Time 2005

On Jun 22, 2005, at 4:50 PM, Ken Snider wrote:

> Would concepts like the above [ATITD] likely cross the boundary
> from "puzzle" game, into "real", for you, without entering the
> pitfalls I described above?

It certainly sounds like an attempt at it.  I haven't played ATITD
yet, so I can't really tell if it succeeds for me or not :-).

Amanda Walker
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