[MUD-Dev] DESIGN: Role playing

ghovs ghovs at plex.nl
Thu Oct 13 03:39:37 New Zealand Daylight Time 2005

Mark Whittington wrote:

> It all comes down to the people.  Voice chat can add a lot to the
> game with a group of people that genuinely enjoy RP, and text-only
> chat won't make a bad RP'er better.

If you're new, or weak in the particular RPG's canon (need to look
stuff up), or very unsure what your character would do in what is a
fast exchange IC, having a few minutes to gather yourself, and
construct a response is a great blessing. That, and some people just
don't have a quick wit at all.

You can't construct something on the fly, and you would end up with
a weak and probably not equally satisfying response if forced to
give it in real time.

Perhaps it heavily depends on the specific setting which method is

Peter de Freitas
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MUD-Dev at kanga.nu

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